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Devils Deal is a cooperative Roguelite.

Use your heroic habilities to slay the hordes of demons that threaten the Kingdom of Men.
Kill, Uprgrade your skills and kill again.

Many will die, and few will succeed. Discover which ones by writing their legend.

Devils Deal was developed on Unreal Engine 4 in 10 months with my two teammates and friends Lucas Levy and Axel Marcelino.

It is the project that taught me the most about the process of making a game, by letting me try many different areas such as :
Game Design, Level Design, Project Management, Art, Animations, Particles/ FX, Sound Design, UI...

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We definitely needed to think outside the box and find our own  way during the Development.

Here is one of the many tricks used to make the game come alive.

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